Average Rating:
Link to This Page
There are 11 reviews for this product.
I thought Assassins Creed (same developers) was bad but this really is the most tediously annoying game Ive ever played. Just like AC it has enjoyable elements but chucked into the mix is the most long winded fight mechanism ever produced. The fights could in theory go on FOREVER!! seeing as you cant die and your openents regenerate health. It is button mashing hell so totally boring you just wonder if the developers actually tested the game on real people.
Ubisoft Montreal have once again proved that they come up with just one idea and rather than develop it into an interesting game just repeat that same idea ad-naseum.
I could have maybe finished this game, by skipping the utterly pointless talkig bits, and hopped and jumped around the world collecting the millions of lights (almost as much fun as collecting the flags in AC) if theyd just dumped the ridiculous fights, but they didnt, and so I cant wait to get rid of this game for something that does actually resemble a game. If Ubisoft Montreal are trying to prove they can make the most boring games ever, theyre succeeding.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 21Jun2009 | | | Ok, lemme say it from the get go. This lastest installment of Prince of Persia is a little like marmite..Your either going to love it or hate it and there really isnt an inbetween. Now for the record I have really grown to love this game. The enviroment and cell shaded characters are absolute eye candy and the joy of platforming through the various levels, can be great fun. The soundtrack that accompanies the game is well orchestrated quickly turning from an uplifting melody to a dark and monotonous tone whether youre entering a light or dark area of the game. Now, harcore POP fans may be slightly dissapointed with this because it has to be said its quite an easy game. You cant die and your good old sidekick Elika will always save you from death. But to be honest the great thing about this piece of software is that its a joy to play, its not meant to be an extreme challenge, its just pure fun. Lets face it,some the earlier POP games could be frustrating when your hopping around levels, only to miss that crucial jump and end up plummenting to your doom. Yeah it made you feel like a doughnut didnt it? Well not here friends. You can freely explore the enviroments the game has to offer (as the Prince is very agile) and often requires minimal player interaction when it comes to those difficult jumps etc. Combat is pretty much always 1 on 1 but still requires you to use your thinking cap in some instances (when facing the Warrior for example). The boss characters look awesome and display some of the best cell shaded animation seen in a long time. The real joy comes from when you restore light to a corrupted area, and the lush and detailed surroundings really come to life and you then need to collect light seeds for your new pal Elika. Controls are easy to get to grips with ( A=Jump Y=Magic/Elika) and theres a tutorial bar that pops up in the first level to make sure you get the hang of things before you roam off yourself. The prince also has to activate certain light powers for Elika to progress through certain areas of the game and these can be fun, apart from the yellow ones which can be frustrating ( not giving anything away but ull know what i mean when you come to it). All in all, POP is a fun game and is a pleasure to play. Its easy on the eye, and some of the diaglogue between the Prince and other characters could make you laugh and can be quite entertaining. Gamers wishing for a major challenge- forget this completly. Those of you looking for a good aventure, a few laughs and dont take yourself too seriously as a gamer, check it out! After all lets remeber games arent meant to be made to be a massive challenge, there made so you can fun. And this is it.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 29May2009 | | | I thoroughly enjoyed this game, this is quite a changed direction from the other Prince of Persia titles such as Sands of Time and Warrior Within, and it certainly divides opinion, and thus is clearly not for everyone, many gamers feel it is too repetitive and too easy, as you cant die in this Prince of Persia, due to your handy companion, which is a huge gameplay change from the other titles, in which death was very much a frequent and to some, frustrating aspect, this is predominantly a platforming game...which means a lot of falling lol.
However, I personally enjoyed the game a lot, the music is beautiful, the graphics and artistic painted look works wonderfully, healing the lands and seeing their bleakness turn into beauty is a real joy, I also felt the voice acting was good, the prince himself is a bit cliched, but I thought it worked well.
As I mentioned before, a major change in this Prince of Persia title was not being able to die, and this is the biggest gripe most people have with it, so if your a hardcore gamer, then this easy ride might not be for you, however if you are less concerned about the difficulty of a game, and enjoy something a bit more easy and simple, then you might just find a true gem here.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 29Apr2009 | | | If you play video games simply to hack your way frantically through flashing-shiney-things you really arent paying attention to then this new installment of Prince of Persia is not for you. However if you enjoy stunning visuals, engaging story lines and puzzle oriented gaming then this will blow you away.
Yes the game play for some is a little repetitive - you clear a level then run through it again to collect the light orbs - but for me trying to find the orbs was a welcome extra challenge. Also because of the open format of the game you can start the game from various points - the first boss you happen upon is easy whichever one that might be, then each one after becomes gradually harder in whichever order you choose to tackle them.
The mythology of the game too with its (middle Persian ?) Mazdean references is the cherry on the cake of this awesome game. Oh and for those of you with internet access to your consoles there is a downloadable epilogue with extra skins/levels/bosses.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 12Apr2009 | | | This game is fun and very pretty.
However, it is far too easy and very short. The acrobatics boils down to just pressing buttons to visual cues and the combat is just spamming the same combos over and over.
Probably best to rent as very little replayability.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 15Mar2009 | | | Im a big fan of the earlier Prince games but this one is a disappointment.
True, animation and graphics are stunning but beyond that, the game offers very little challenge or variety. The levels are repetitive and look almost identical and - for some reason - gone are the regular enemy encounters. You may come across one or two enemies per level - and even then they are identical and its generally a matter of button-bashing to get through.
You begin your quest in a desert and run to various `openings` that lead you through caves and canyons etc. Here you perform your various acrobatic feats with the goal reactivating a garden at the heart of each cave. The game is certainly well animated and its beautiful to watch but the novelty soon wears off and you feel you are just going through the motions. Once you have activated a garden, you return to the desert and go to the next opening which is - surprise - another network of caves and canyons. You repeat the steps above throughout the game. Thats about it.
Furthermore, the game is simply too easy. You have a companion, Eleka, to assist you on your quest. Every time you slip, or mistime a move, Eleka rescues you. Whilst this sounds no different from the `sands of time` mechanism of past Prince games, the difference here is that you can use it as many times as you want, as often as you need. The result? You simply cannot die. This adds to the tedium - theres no sense of challenge or risk as you know whatever happens, you will be resurrected and allowed to re-attempt the move without penalty.
Great to look at, but not much fun.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 09Mar2009 | | | The game looks gorgeous but the gameplay is very monotonous. I also found that the controls to be quite clunky and frustrating. Just a personal opinion others may find it excellent. Not for me.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 09Mar2009 | | | In short the new Prince of Persia game tries a large number of different and creative things and most of them work well. I would call it an experimental first step for the new series from Sands of Time. The artistic graphics, amazing platforming, simple but flashy combat, short but sweet story and having Elika around to support you makes a refreshing experience.
At the end of the day, if you are gamer that welcomes something new; Prince of Persia is a good option. Its similar to games like ICO and Okami. Sure those werent perfect, but at least they make a good change of pace from main stream repetitiveness.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 05Mar2009 | | | i never ordered this game but i randomly got this and i never played it i wanted a refund but i lost £10 becaues of p&p but i never even ordered this game
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 28Feb2009 | | | The game is fun and beautiful but too easy according to me. Considering that Elika (the lady who is following you) always saves you when something goes wrong, you cannot really die!
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 23Feb2009 | | | You know those movies you go to that seem brilliant because theyve a great cast and the special effects are awesome and the story starts off promising intrigue and excitement? But then, about half-way through, you start to realise that the real crux, the grab, the magic of the movie hasnt quite happened yet? And the closer you get to the end, the more you start to think that there needs to be something huge, something mind-blowing, something absolutely world-changing, to save the whole endeavour from mere mundanity?
And then there isnt?
Prince of Persia is like that. It sets up grand things, but never quite delivers. Its a far from terrible game: theres a lot thats fun about it early on as you get to grips with jumping around the place performing increasingly improbable acrobatic acts. The storyline begins intriguingly, there are comic elements, the promise of the grand and epic tale that the box so grandly boasts...
There are in fact some excellent things here. The corruption, that devours everything it comes into contact with adds an unpleasantly sinister element to the beautifully finished environments. The princes relationship with the beautiful, captivated princess, which only makes sense if you play the gaming areas from left to right (non-linear indeed...) adds to the involvement with the story. The graphics themselves are nothing short of awesome. There is, overall, the promise of magnificent things to come.
But thats as far as this game achieves. The non-linear gameplay is mind-numbingly repetitive, with each zone asking you to do almost exactly the same kind of things with exactly the same goals in mind, just with differently themed backdrops. The collecting of power orbs reduces the concept of the game from the story-driven epics of its predecessors to the level of generic childrens platformer. The combat system that made all of the previous games simply fun to play has been abandoned for a one-on-one clunkfest in which the prince is significantly less agile than his hulking assailants. There are no impressively integrated environmental puzzles on anything near the scale or imagination of any of the three games in the Sands of Time series. Instead the puzzles rely on the use of magic abilities that enable you to interact with conveniently placed markers throughout the kingdom. The kingdom itself is unrealistic - how on Earth do non-acrobats make their way around the land? In earlier games there was a feeling that everything was conveniently arranged but at least there were decorative doors and the like to assure you that, were everything not awry in the kingdoms, people would at least be able to pop out for a loaf of bread. The whole thing feels like a kids game, where magic stands in for imagination on the part of the creative directors.
The magic is the undoing of the game, in fact. Fall down? Magic. Corruption that means certain death? Dont worry - magic. Person with the magic is trapped and you are about to get hit with an axe? Dont worry, the person may be trapped but shell escape, save you - with magic - then get trapped again. Very convenient, very unimaginative, very uninspired. Once you get the hang of this fact, POP fades from interesting. You suddenly realise that there is no thrill because there is no danger. The worst that can happen is you may have to laboriously undertake some of the trickier sequences involving magic because you fell down.
Overall this game is lacking. I finished it because it was a present, otherwise Id probably have returned it. It wasnt difficult to finish; mercifully it is a short title. Perhaps its failing is that its set in a fictional magic kingdom instead of somewhere that was once, nominally at least, real. Perhaps its the total abandon of all the ideas, bar dynamic platforming, that made the Sands of Time series a success. Sands of Time hasnt yet been surpassed, though Two Thrones came close. I think that before Ubisoft even attempt another sequel they need to get every creative bod in their team to sit and play through Sand of Time so they can try to understand just what it was that made it such a classic in the first place. Sadly, while fun for a short time, Prince of Persia doesnt even touch on it.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 20Feb2009 | | |
|
|
|