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Youll find this under a fiver in a lot of game shops bargain bins (and as a used item here) and in terms of value, that is excellent. This is a huge, immersive, atmospheric and very playable FPS. Youll keep cpming back again to again to its massive levels with a psychotic and determined gleam in your eye. In fact, youll have to keep coming back again and again, as the most frustrating aspect of this is the lack of humane save features. You may be inches from end of level victory, take a bullet in your broad manly chest, and then its back to the start. But this did not desrve the critical panning rceeived. Doom 3 allowed me save wherever I was, but Im enjoying Turok more.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 17Jul2005 | | | Turok Evolution seems to have generated a hugely polarized audience - more than any other game for the Xbox I have seen reviewed in fact. People should stop drawing comparisons with Halo - the fact they are both FPSs is really irrelevant. The criticisms I take on board are the annoying flying levels late on in the game; sometimes the environments do become a little 2D; maybe one or two additional saves within larger levels would have been desirable. I think a lot of the negative reviews are written by people who expect to gain full playability within an hour of switching their console on. I cannot understand how anyone can say for example that the controls are any more difficult to pick up than the immensely annoying Timesplitters series! I also think people are spoilt by the `save anywhere` facility on most games which means u complete a game inside a week and never play it again. I got to chapter 3 and did find it incredibly difficult to complete - but the game has to stretch you early on to get you competent enough to complete the later levels, which are superb - anyone who has completed Chapter 10 will be able to vouch for this. The environments become progressively more challenging and you get plenty of ammo/health/weapons (the swarm bore attachment for the rocket-launcher is brilliant) to use plus the array of enemies increases too. The variety of levels is also good too: ranging from stealthy raids on enemy encampments at night; jungles; cityscapes; plus there are clever ambushes and traps set for u which require you to use your weaponry inventively. Quite honestly why anyone pays 30-40 quid for a game to complete it in a week is beyond belief, just as people who pay for and then zip through games continually with cheat codes amaze me too. Pathetic and talentless I call it. The exuberance I felt as I finished the thing was as good as Halo for all you comparison diggers out there. But then u probably cheated your way through that too, or else set it to `easy`. To summarize, if you like a lot of killing with associated gore, and have got a bit of time and patience - buy it today! If you are impatient and not into persevering with games then drop it like a stone.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 02Jun2003 | | | Bland graphics coupled with frustratingly slow, poor gameplay make this one of the most irritating games i have ever had the misfortune to play. I was lucky. A day before buying this game I played it at a friends house and spared myself [the money] which would have otherwise been wasted. The inability to save mid-mission often leads to endless cursing at the screen, even if you thought that you were over that stage in life when you threw things at the frustratingly unresponsive TV screen, this game will surprise you. Rather than ramble on about my disgust with Turok I will list some of the reasons which have formed my opinion: > There is no atmosphere to the game whatsoever. It seems so artificial and unlifelike and subsequently you fail to become engrossed in the action. > The graphics are bland and do not do the Xbox justice whatsoever; walk into a wall of grass and you are surrounded with ugly green pixilated 2D cutouts. The game developers have obviously taken the lowest common denominator in the Next-Generation console market and failed miserably to make Xbox owners appreciate how powerful their system is. > The poor gameplay has tried to be covered up by ridiculously stupid guns which add nothing at all to the game unless you are some pathetic adolesent loner who has nothing better to do than drewl over the badly animated mammoth implements of destruction. (wow how great(!)). Dont get me wrong, using a rocket launcher in Halo is always immensely satisfying: its only this game completely overuses the concept of bun guns to the point where you dont really care what you pick up. > Jump puzzles and FPSs just dont mix, they just lead to irritation, adding nothing to gameplay and frustrating the gamer. Far too many lie in this game. > It is very unsatisfying when you complete a level, you dont get the same thrill you should: you feel as if your time has been wasted. > Lastly, but by far from least, Turok shoots itself in foot with the fatal mistake of any FPS (First-person-shooter) the bodies of your slayed enimes quickly fade away moments after they fall on the ground. In games like Halo (sorry I keep going on about it, but it really is the FPS that all new FPSs should aspire to) the bodies stay there, they dont magically disappear. In Turok this adds to the general unrealistic feel of the game. The only remotely possitive aspect of this game are the flying levels which provide some relief from the ordinary, boring, repetative levels. Spare yourself the hollow feeling of wasting [money] on a pathetic game such as Turok and wait for the many new (and infinitly better) FPSs to come, for example; Unreal Championship and Timesplitters 2 or just buy the almighty HALO (if by some very strange circumstance you dont already have it). Anyway, thats about it and I feel that I have fully justifyed the reluctant 1 star i have given Turok.
Reviewed by: Amazon Reviewer Rating: Date Reviewed: 27Oct2002 | | |
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